国产精品二区按摩片,亚州另类欧美综合一区,亚洲日韩国产一区二区,国产在线观看片免费人成视频

<dfn id="yldih"></dfn>
  • <ul id="yldih"><td id="yldih"></td></ul>

  • <dfn id="yldih"></dfn>
    1. <dfn id="yldih"></dfn>
      <ul id="yldih"></ul>
      食品伙伴網(wǎng)服務(wù)號(hào)
       
       

      漢英圍棋術(shù)語(yǔ)

      放大字體  縮小字體 發(fā)布日期:2008-02-01
      核心提示:壞味bad aji 死子captured stones 味消destroying aji 味道potential 空角empty triangle; compare guzumi 壞棋e(cuò)mpty corner 惡手bad move 打吃atari-a stone or stones will be taken in the next move. Often used as a warning, like check in chess. 厚味thick,thi


      壞味bad aji
      死子captured stones
      味消destroying aji
      味道potential
      空角empty triangle; compare guzumi
      壞棋e(cuò)mpty corner
      惡手bad move
      打吃atari-a stone or stones will be taken in the next move. Often used as a warning, like "check" in chess.
      厚味thick,thickness
      顯示手?jǐn)?shù)match with set number of moves
      盤(pán)面5目勝a win by 5 pts on the board i.e. without komi
      打吃后的吃子capturing after a series of ataris
      征hat, cap
      讀妙time where X no. of moves must be made in Y amount of time
      接不歸capturing the tail of a group
      長(zhǎng)生eternal life i.e. super ko in Ing terms
      錦標(biāo)賽championship match
      挑戰(zhàn)者challenger for a title
      中盤(pán)the middle game
      中國(guó)流Chinese fuseki
      中盤(pán)勝winning by resignation
      超大飛a grand knight's move; four horiz and one vert or vice versa
      騙著trick move.
      單官an intersection owned by neither opponent; a liberty
      段the ranking above kyu and below professional dan; generally 1 – 7 (or 9); 7 is high
      團(tuán)子dumpling
      沖斷pushing and cutting
      封blockade
      布局the opening portion of a game
      圍棋go
      棋盤(pán)a go board
      棋合go bowls
      五子棋five-in-a-row; a game played on a go board, the first player to get five in a row wins.
      后手a passive move; a move which does not need to be answered
      后中先a gote move preparing a sente followup
      愚形bad shape
      逆先手a gote move that deprives the opponent of a sente move
      半目half a point
      半目勝負(fù)a game decided by half a point
      花六flowery six the dead shape; a rabbity six
      看花劫flowery ko; a one-sided ko
      扳a play diagonally from one’s stone and orthagonally from the opponent’s
      半眼half an eye i.e. needing another move
      夾pincer,clamp
      反夾counter pincer
      快棋fast/lightning go
      早活living quickly
      象眼playing to split at a diagonal one space jump
      象飛diagonal one space jump, same as zoi tobi [zoe tobi???] and chikiri tobi弱weak
      下手weak,weaker player
      退drawing back
      低low
      拆extension
      寬wide
      緊氣劫a real ko
      本因坊holder of the Honinbo title; traditional Japanese go families
      星star point; handicap point
      細(xì)棋lots of intricate situations scattered throughout the board
      活棋life
      一間one space i.e. jump
      一間夾one-space pincer
      一間拆one-space extension
      一間封角one-space corner closure
      一間跳one-space jump
      一局棋one game
      一級(jí)one kyu
      地territory
      實(shí)地the balance of territory
      和棋a tie
      實(shí)利actual profit
      序盤(pán)opening game
      定石a standardized set of plays resulting in both players having near equal positions; a set sequence.
      定先playing with black in all games
      上手skillful,stronger player
      墻wall
      蓋to cover. boshi
      勝winning
      勝負(fù)winning or losing
      壓pressing toward the edge
      假眼false eye
      烏龜不出頭crane's nest
      韓國(guó)棋院The Korea Baduk Association
      完敗complete defeat
      復(fù)盤(pán)post game analysis
      輕棋light
      廢子junk stones i.e. not worth defending
      肩沖shoulder
      單先手one sided sente
      接牢solid connection
      形(good) shape
      大夾compensation
      小飛a knight's move; placing a stone two horizontal and one vertical (or one vert, two horiz) from another stone
      形勢(shì)不明unclear position i.e. possibly even
      形勢(shì)判斷positional judgement
      淺消reduction
      棋院a go institution; a go club
      氣合fighting spirit
      嚴(yán)厲severe
      棋道way or spirit of go
      棋譜diagram or record of a game
      有利的一著forcing move
      勝著game deciding move
      斷cut
      扭十字crosscut
      出頭head extension: one further than the horse's hed/neck, or in English, Nessie's neck
      棋圣go saint: Honinbos Dosaku, Jowa, or Shusaku; the holder of the top title in Japan
      棋士professional go or shogi player
      小目the 3-4 point
      傷wound, defect
      貼目the 3-4 point compensation
      凝形overconcentrated or heavy
      尖黑子black stones
      急所urgent point
      劫[kou, variant of kyou]
      劫爭(zhēng)ko fight
      劫材ko threat
      曲bending
      曲四bent four in the corner
      輸losing, loss
      模仿棋mirror go, mirroring play
      萬(wàn)年劫ten thousand (i.e. “innumerable”) ko
      眼eye
      有眼殺無(wú)眼a group with one eye beats a group with no eyes
      眼形eye shape, same as gankei
      賭棋gambling go, so much bet by point
      證書(shū)rank diploma
      見(jiàn)合two points of mutual equivalence: if a player plays in one, the opponent can play in the other
      目外3–5 point
      模樣a widespread net where a player hopes to make territory
      瞎劫invalid ko threat
      向小目komoku facing komokus [necessarily same color]
      妙手brilliant move
      雪崩avalanche (joseki)
      投降resign. see toryo
      點(diǎn)playing inside a group to prevent two eyes from forming
      二連星parallel 4-4 point opening
      二線the second line
      連板bane
      二眼two eyes
      猜先routine to decide who goes first
      刺peep
      大飛a large knight's move; three horiz and one vert or vice versa
      大雪崩large avalanche joseki
      大場(chǎng)a large fuseki point or extension
      大飛掛角large knight corner approach
      三連星three star points in a row
      三間高夾three-space high pincer
      三間夾three-space pincer
      雙活a stalemate in one section of the board: play by either player will result in loss of stones, so neither player moves in that area.
      僵棋stalemate; a local situation where if either player moves, the other will take, so no move is made
      先手the initiative; a move which needs to be answered
      死活life and death
      四劫four kos
      白子white stones
      初段first dan level
      手談a name for go: go allows conversing with the hands, not with the mouth終盤(pán)the closing stage
      終局the end
      高目the 5-4 point
      脫先ignoring a move and playing elsewhere
      手筋a tactical move; a critical move
      俗crude, inelegant
      俗筋bad style
      渡a linking move
      薄いthin, weak
      天元the center point
      次序sequence
      急所a difficult point in the middle game where strategies have to be read out

       

      更多翻譯詳細(xì)信息請(qǐng)點(diǎn)擊:http://www.trans1.cn
       
      關(guān)鍵詞: 漢英 圍棋 術(shù)語(yǔ)
      分享:

       

       
      推薦圖文
      推薦專(zhuān)業(yè)英語(yǔ)
      點(diǎn)擊排行
       
       
      Processed in 0.081 second(s), 15 queries, Memory 0.91 M